pub(crate) fn tinted_buffer(
shm: &WlShm,
handle: &QueueHandle<Probe>,
width: i32,
height: i32,
pixel: [u8; 4],
) -> WlBufferExpand description
The same, in a colour of the caller’s choosing.
Worth the parameter because the whole point of some of these checks is telling whose pixels are on screen: the lock screen has to be a colour nothing else in the compositor draws, or a screenshot proves nothing.