pub(crate) struct Shot {
pub(crate) format: Option<u32>,
pub(crate) width: u32,
pub(crate) height: u32,
pub(crate) stride: u32,
pub(crate) described: bool,
pub(crate) ready: bool,
pub(crate) failed: bool,
pub(crate) flags: u32,
}Expand description
A screen capture in progress.
Fields§
§format: Option<u32>From the buffer event: what to allocate.
width: u32§height: u32§stride: u32§described: boolWhether the compositor finished describing the buffer.
ready: boolWhether it said the copy is done, and whether it gave up.
failed: bool§flags: u32The flags it reported, Y_INVERT among them.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Shot
impl RefUnwindSafe for Shot
impl Send for Shot
impl Sync for Shot
impl Unpin for Shot
impl UnsafeUnpin for Shot
impl UnwindSafe for Shot
Blanket Implementations§
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impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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